A | Good Day To Die Hard Game For Android ~upd~

import android.content.Context; import android.view.View;

[1] Smith, J. (2015). Mobile game development: A survey of current trends and technologies. Journal of Mobile Human Computer Interaction, 7(1), 1-15. a good day to die hard game for android

public class UnityPlayer extends View { private Context context; import android

@Override protected void onDestroy() { super.onDestroy(); unityPlayer.quit(); } } @Override protected void onDestroy() { super.onDestroy()

@Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); unityPlayer = new UnityPlayer(this); setContentView(unityPlayer); unityPlayer.init(); }

I hope this helps! Let me know if you have any questions or need further clarification.

"Design and Implementation of a Mobile Game: A Case Study of 'Die Hard' Game for Android"