on(EnemyKilled) { updatePlayerPerformance(); }

// BIG Paintball 2 Script: Adaptive Gameplay Difficulty

on(ObjectiveCompleted) { updatePlayerPerformance(); }

Big Paintball 2 Script Now

on(EnemyKilled) { updatePlayerPerformance(); }

// BIG Paintball 2 Script: Adaptive Gameplay Difficulty BIG Paintball 2 Script

on(ObjectiveCompleted) { updatePlayerPerformance(); } on(EnemyKilled) { updatePlayerPerformance()

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