on(EnemyKilled) { updatePlayerPerformance(); }
// BIG Paintball 2 Script: Adaptive Gameplay Difficulty
on(ObjectiveCompleted) { updatePlayerPerformance(); }
// BIG Paintball 2 Script: Adaptive Gameplay Difficulty BIG Paintball 2 Script
on(ObjectiveCompleted) { updatePlayerPerformance(); } on(EnemyKilled) { updatePlayerPerformance()